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Old 06-11-2007, 11:22 PM
  #41  
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Hell, I wanna be a chief !!!!
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Old 06-12-2007, 03:54 AM
  #42  
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Wow! Everyone had fun last night.

Take a delaying vector and run the checklist.

Here is why:

-According to the information given, the engine fire is out. If the fire persisted the loops should detect a fire and the other bottle could be dispensed. Assuming a CRJ, the pylon will break off and give some redneck a new lawn ornament.

-Smoke in the cargo is a little more automated. Again assuming a CRJ, the first bottle will dispense completely, while the second bottle will time release for 45 minutes.

-Fire detection in the lav is completely automated. Nothing you can do besides have the FA ready with the halon bottle and a PBE. However, she probably has other important tasks.

A flaps 0 approach and landing is not difficult by itself, but it does change how you have to fly. Vref increases and therefore increases the landing distance. With an increased roll-out you may create more problems while using a shorter runway.

I would take 4 left turns and run the checklist and brief the crew.
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Old 06-12-2007, 04:18 AM
  #43  
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Originally Posted by plasticpi
You've shut down the left engine because it was on fire. You ask for vectors to the nearest suitable airport, and about that time, smoke is detected in the cargo compartment. You activate the extinguisher and run that checklist. Shortly thereafter, you get a lav smoke indcation. You notify the flight attendant, run that checklist, and the FA comes back and says yes, there is smoke in the lav, but she doesn't see any fire.

Cleared for the approach, glideslope is alive, call for flaps 15. They don't move.

Do you:

A) Abort the approach and run the flap fault checklist
B) Continue the approach estimating your speeds

My instructor and I disagreed on this one today. I'm just curious what some other pilots would do.


The flight
Flight SR-111 departed JFK at 20:18 (EDT) with 215 passengers, 2 pilots and 12 flight attendants en route to Geneva. At 22:10 Atlantic Time, cruising at FL330, or 33,000 feet (about 10,060 m), the flight crew Captain Urs Zimmermann and First Officer Stephan Loew, smelled an odour in the cockpit and determined it to be smoke in the air conditioning system. Four minutes later, the smoke was visible and the pilots began considering a diversion to a nearby airport for the purpose of a quick landing. At 22:14 AT the flight crew made a "pan-pan" radio call, indicating that an emergency exists but there is no immediate danger to the aircraft, and requested a diversion to Boston's Logan International Airport (300 nautical miles away), but was instead directed to the closer Halifax International Airport in Enfield, Nova Scotia, 66 nm (104 km) away. The crew then put on their oxygen masks and began descending.

At 22:19 AT the plane was 30 nautical miles away from Halifax airport, but required more time to descend from its current altitude of 21,000 feet. At 22:20 AT the crew informed ATC that it needed to dump fuel, and was subsequently diverted away from the airport. Dumping the fuel caused the power of the recirculating fans to shut off, causing the fire to spread back into the cockpit. At 22:24 AT, the crew declared an emergency. Aircraft systems, such as lighting, flight instruments, and the autopilot began to fail and as a result the crew slowly lost any means of successfully flying the aircraft. According to readings from seismographic recorders in Halifax and Moncton, the aircraft struck the ocean at 22:31 AT.[6] The crash location was approximately 44°24′33″N, 63°58′25″WCoordinates: 44°24′33″N, 63°58′25″W, with 300 metres' uncertainty.[7]



smoke,fire???...i'm on the ground!
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Old 06-12-2007, 06:40 AM
  #44  
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Originally Posted by cyrcadian
Wow! Everyone had fun last night.

Take a delaying vector and run the checklist.

Here is why:

-According to the information given, the engine fire is out. If the fire persisted the loops should detect a fire and the other bottle could be dispensed. Assuming a CRJ, the pylon will break off and give some redneck a new lawn ornament.

-Smoke in the cargo is a little more automated. Again assuming a CRJ, the first bottle will dispense completely, while the second bottle will time release for 45 minutes.

-Fire detection in the lav is completely automated. Nothing you can do besides have the FA ready with the halon bottle and a PBE. However, she probably has other important tasks.

A flaps 0 approach and landing is not difficult by itself, but it does change how you have to fly. Vref increases and therefore increases the landing distance. With an increased roll-out you may create more problems while using a shorter runway.

I would take 4 left turns and run the checklist and brief the crew.

thats kinda funny, it doesn't matter............ unless you have weak rudder skills
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Old 06-12-2007, 06:59 AM
  #45  
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Originally Posted by Bri85
Its amazing how this evolved into something totally irrevelant to what the author of is asking.
Seriously, can't you guys PM each other if all you want to do is argue each other's credentials so the rest of us don't have to filter through it looking for relevant replies?

Thank you to everyone who actually gave some input on the subject though.

Someone had asked what kind of training this is - it's initial 121 training. I have heard from several people that they are not supposed to compound failures like this. I may have a chat with the director of training just to see if this sort of stuff is what they want, or if he's taking it too far. I'm going to wait until I get through the PC first, though. I don't want to become a target.
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Old 06-12-2007, 07:08 AM
  #46  
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Originally Posted by plasticpi
Someone had asked what kind of training this is - it's initial 121 training. I have heard from several people that they are not supposed to compound failures like this. I may have a chat with the director of training just to see if this sort of stuff is what they want, or if he's taking it too far. I'm going to wait until I get through the PC first, though. I don't want to become a target.
Your instructors can throw anything they want at you during training. During your PC, however, you're only allowed one failure at a time.
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Old 06-12-2007, 07:11 AM
  #47  
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Originally Posted by POPA
Your instructors can throw anything they want at you during training. During your PC, however, you're only allowed one failure at a time.
Sweet... after going through what my sim partner and I have gone through, that should be easy!
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Old 06-12-2007, 07:14 AM
  #48  
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Originally Posted by plasticpi
I have heard from several people that they are not supposed to compound failures like this. I may have a chat with the director of training just to see if this sort of stuff is what they want, or if he's taking it too far. I'm going to wait until I get through the PC first, though. I don't want to become a target.

I believe the compounded failure limit is usually for checkrides only. During a regular sim session everything should be fair game. Why not experience a really really bad day in the sim? That way when you have a regular bad day on line it's not the worst you've seen. Not only is having multiple failures an exercise in running checklists, but also in CRM and decision making.
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Old 06-12-2007, 07:15 AM
  #49  
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actually in a checkride only one failure at a time is allowed.................I believe anyway
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Old 06-12-2007, 07:30 AM
  #50  
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Memory items for Flap Malfunction...just work the ICE/MI numbers into the speeds. Plus...single engine go-arounds aren't all too fun...

PS. disregard your PM...and use this one
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