Silver Airways
#361
I was double engine out at the time so no flaps (you could close the man ties and then put the flaps down). I also learned that you can bring the props out of feather if need be to get down and if you time it right they work great.
#362
Gets Weekends Off
Joined APC: Apr 2009
Position: CA
Posts: 186
This thread is hillarious. You guys act like you the first ones to ever go through airline training before? Not a bash or ripping, just an observation. Glad you're having fun, press on, press on!!!
#363
Gets Weekends Off
Joined APC: Mar 2010
Posts: 524
If here anyone that have this book? Aviation Solutions -- b1900.com -- Home Page
They have the manual for 1900C and 1900D. Written and edited by 1900D captains, instructors, and check airmen. (Is ideal for those who don't have yet any turbine experience.)
They have the manual for 1900C and 1900D. Written and edited by 1900D captains, instructors, and check airmen. (Is ideal for those who don't have yet any turbine experience.)
A note of caution--Every airline teaches things a little different. Do not think for one second that there is a one size fits all book for any airplane at any airline. The 727 is a classic example of this. Put a hundred pilots in a room, end up with 100 different versions of the same plane and all of them would be correct.
#364
Line Holder
Joined APC: Jul 2010
Posts: 95
You can try and upgrade when you hit 1500, but good luck. Odds are, an FO who's senior thats been there longer will upgrade, and you'll get bumped or displaced. Junior base is Billings, Parkersburg, Du Bois, and Bradford. Flying schedule is reserve for at least a few months, with 11 days off a month and a 75 hour guaranteed pay. Billings is 3 or 4 day trips. Northeast bases are all day trips. Hope that answers your questions.
#365
B) 2 day trip = Work 2 straight days, spending 1 night away from home but you are home everyday
C) 3 day trip = Work 3 straight days, spending 2 nights away from home
D) 4 day trip = Work 4 straight days, spending 3 nights away from home
#366
Double flame out within gliding distance to an airport, I see how realistic the training is! That's time well spent in the SIM...
#367
USMCFLYR
#368
Line Holder
Joined APC: Jul 2010
Posts: 95
And in a 4 day trip let say, after you complete your 4 days then how many days off you have?
#369
Gets Weekends Off
Joined APC: Mar 2011
Posts: 597
Seen it in a 757 sim at a major airline. Engine was failed and cleared direct to an on airport VOR....... the rest is history.
Last edited by NCR757dxr; 01-17-2012 at 07:20 PM.
#370
Gets Weekends Off
Joined APC: May 2011
Position: 737 CA
Posts: 961
Report: 06:53
EWR 07:33 MHT 08:46 / 04:16
MHT 13:02 EWR 14:18 / 00:34
EWR 14:52 AVP 15:51 / 00:23
AVP 16:14 EWR 17:22 /
Release: 17:32
Daily Block: 4:36
Daily Duty: 10:39
So basically, give up almost eleven hours of your life to fly only four and a half. Now, it's a horrible example (the 4:16 six in MHT is very CommutAir-ish). But it gives you an idea of a day trip. Horrible for commuters...but day trips can be popular with guys who live in base, especially when they're high time days.
A multiple day trip will consist of much the same, except lasting several days and with overnights. The company may modify the trip as legs get delayed/cancelled. Here's a straight copy-paste of a four day out of our next bid packet. If APC doesn't format it correctly, I apologize:
(flight)(dep. airport)(dep. time)(arr. airport)(arr. time)(scheduled block)(time between legs)(aircraft)
TRIP NAME: XT1*XT2*XT3*XT4
TRIP STARTS ON DATE(S): 03/05/12
TRIP STARTS ON DAY(S): 1
REPORT TIME: 07:50
4777 EWR 08:30 ROC 10:04 01:34 03:16 DH2
4798 ROC 13:20 CLE 14:55 01:35 00:30 DH2
4798 CLE 15:25 FNT 16:26 01:01 00:34 DH2
4800 FNT 17:00 CLE 18:00 01:00 01:20 DH2
4805 CLE 19:20 MDT 20:43 01:23 DH2
RELEASE: 20:53
----- DAILY CREDIT 06:33 DUTY DAY 13:03 REST 08:37
REPORT TIME: 05:30
4838 MDT 06:30 EWR 07:37 01:07 00:53 DH3
4777 EWR 08:30 ROC 10:04 01:34 DH2
RELEASE: 10:14
----- DAILY CREDIT 03:00 DUTY DAY 04:44 REST 19:01
REPORT TIME: 05:15
4855 ROC 06:15 EWR 07:47 01:32 00:43 DH3
4855 EWR 08:30 PVD 09:47 01:17 00:27 DH3
4856 PVD 10:14 EWR 11:37 01:23 00:31 DH3
4856 EWR 12:08 ROC 13:30 01:22 DH3
RELEASE: 13:40
----- DAILY CREDIT 05:34 DUTY DAY 08:25 REST 15:35
REPORT TIME: 05:15
4855 ROC 06:15 EWR 07:47 01:32 00:43 DH3
4855 EWR 08:30 PVD 09:47 01:17 00:49 DH3
4856 PVD 10:36 EWR 11:59 01:23 02:56 DH3
4817 EWR 14:55 ITH 16:13 01:18 00:22 DH2
4819 ITH 16:35 EWR 18:00 01:25 DH2
RELEASE: 18:10
----- DAILY CREDIT 06:55 DUTY DAY 12:55
TRIP CREDIT HOURS: 22:02
LENGTH OF TRIP: 4 DAYS
Pretty normal four day, worth 22 hours or so. Decent rest on two nights. Early starts on a couple of days. Non-commutable.
With a little experience you'll start figuring out the ins and outs. The second and third overnights for example won't be as good, because they'll be delayed in the Newark system.
Other things will vary to your operation...day two shows 3 hours credit because that's our minimum for the day. Deadheads would show if there were any. Etc. Etc.
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